A row of street lanterns along the main path has gone dark - all except one, which is flickering erratically and throwing shadows that make everyone nervous. In a settlement where darkness invites trouble, unlit streets are a security problem.
The maintenance worker shrugs when asked. "Power line's down somewhere. I'll get to it tomorrow." Tomorrow is too late for tonight.
Elecciones
1
Offer to patrol the dark stretch tonight. Lanterns or not, someone should be watching.
sin requisito
Éxito
You walk the dark stretch three times over the course of the evening. Nothing happens - but two families thank you in the morning. Apparently, a stranger with a weapon walking their street made them feel safer, not worse. That's a first.
Fracaso
You patrol the dark stretch and trip over a drainage gutter you couldn't see. You go down hard and scrape both palms. A kid watching from a window laughs. You limp home with wounded dignity and wounded hands.
2
Let the maintenance worker handle it in the morning. Dark streets aren't your jurisdiction.
sin requisito
Éxito
You head home by a lit route and sleep soundly. In the morning, the lanterns are fixed. Crisis averted, no heroism required.
Fracaso
3
Faulty wiring is a simple fix if you know the system. You can repair it tonight.
You trace the line from the main junction box and find the fault - a corroded connection where two wires join, green with rot. You scrape it clean, splice the break, and bring the lanterns back one by one. The street glows. People come out of their homes to see what changed. The maintenance worker arrives in the morning to find his job already done.
Fracaso
You find what you think is the fault and strip the wire back to bare copper. The line arcs the moment you touch it, a snap of blue light that numbs your hand to the wrist. You kill the power and reconnect it, but the lanterns still won't light - the real break is further upstream. At least you found one of the two problems.