AFTERGLOWwiki v1.8.260924-f178126
PT
Evento

The Mirage

ID da página
event:1c3b7e93-6dfb-41ca-b4a7-b481eb05b9e9
Arquivos de origem
events.json
Revisões
1

Baixar JSON

{
  "event": {
    "options": [
      {
        "outcomes": {
          "failure": {
            "text": "You walk for thirty minutes toward the shimmer. The pond vanishes. The building vanishes. There is nothing here but flat, baked earth stretching to the horizon. You've lost thirty minutes and half a liter of sweat chasing photons."
          },
          "success": {
            "text": "You walk toward the shimmer. The 'pond' evaporates as you approach, as expected. But the building is real - a half-buried concrete utility structure, its door ajar. Inside: shade, a temperature drop, and a rusted shelf holding two sealed tins that someone left and never returned for."
          }
        },
        "skill_requirement": {},
        "text": "Investigate. Mirages distort real objects - there might be an actual structure out there."
      },
      {
        "outcomes": {
          "failure": {
            "text": ""
          },
          "success": {
            "text": "You note the direction and keep to the trail. The shimmer fades as the angle changes. Whether there was a building or not, it's off-route and not worth the detour. Discipline keeps you alive more often than curiosity."
          }
        },
        "skill_requirement": {},
        "text": "Ignore it. Mirages are mirages. Keep walking the actual trail."
      },
      {
        "outcomes": {
          "failure": {
            "text": "You study the shimmer and conclude the building is real based on its lower edge behavior. You walk out to it and find... nothing. The building was a refraction of a mesa formation three kilometers further east, bent by an unusual thermal layer. Your optics theory was sound but the variables defeated you."
          },
          "success": {
            "text": "You've spent enough time looking at distant objects through heat shimmer to know the difference between a refraction and a reflection. A mirage building would waver uniformly. This one has a fixed bottom edge - the foundation is below the thermal layer. The structure is real. You walk directly to it and find an intact pre-war pump station with a still-functional hand pump. The water is silty but drinkable after straining."
          }
        },
        "skill_requirement": {
          "bolt_action_rifles_mastery": 3
        },
        "text": "The way the structure's outline behaves in the heat shimmer tells you whether it's real or refracted."
      }
    ],
    "text": "The heat shimmer on the hardpan ahead resolves into what looks like a pond - still water, reflecting the sky. You know it's a mirage. You've seen them before. Your brain knows it's light bending through hot air.\n\nBut this one has a building next to it. A squat, dark structure sitting at the water's edge. Buildings don't usually appear in mirages.",
    "title": "The Mirage",
    "type": 2,
    "uuid": "1c3b7e93-6dfb-41ca-b4a7-b481eb05b9e9"
  }
}