AFTERGLOWwiki v1.8.260924-f178126
EN
Guide

PVP

Page ID
guide:pvp
Source files
help/en.json
Revisions
1

Download JSON

{
  "order": 8,
  "section": {
    "content": [
      {
        "content": [
          "Hunting other players is possible, deliberate, and expensive. There is no way to do it by accident and no way to do it quietly."
        ],
        "type": "text"
      },
      {
        "content": [
          "Where"
        ],
        "type": "h2"
      },
      {
        "content": [
          "Only outside safe zones. Green locations are closed to it entirely.",
          "If you spend your time in green territory, no other player can start a fight with you."
        ],
        "type": "text"
      },
      {
        "content": [
          "Ambush"
        ],
        "type": "h2"
      },
      {
        "content": [
          "Ambush is the only way currently available to attack another player. You take up position at a location and wait for someone to walk into it.",
          "Your character rolls for a target regularly. Whether you spot one depends on your Stealth skill, on the ambush gear on your belt, and on how distracted they are: someone else lying in ambush is the easiest catch, someone travelling is easy, someone gathering or crafting is harder, and someone hunting an enemy is hardest of all.",
          "Ambush gear does not stack. Only the best piece you are carrying counts, so there is nothing to gain from filling your belt with them.",
          "Perception skill increases target's chance to slip away from an ambush that has already spotted them.",
          "People already in a fight, and people under Off the Grid, cannot be targeted.",
          "A successful ambush drops you both straight into a fight."
        ],
        "type": "text"
      },
      {
        "content": [
          "Ambush math"
        ],
        "type": "h2"
      },
      {
        "content": [
          "The roll happens every 10 seconds against one random valid person on the tile:",
          "[color=#6ec6ff]P(spot per minute)[/color] = [color=#9dcc7a]activity penalty[/color] × 1.75 × (1 + [color=#e6c35c]stealth bonus[/color]×0.1 + [color=#d9896a]gear %[/color]/100)",
          "[color=#6ec6ff]P(spot this tick)[/color]  = 1 − (1 − P_minute)^(10/60)",
          "If that hits, they can still slip:",
          "[color=#c48ad9]P(catch)[/color] = P(spot) × (1 − [color=#c48ad9]perception[/color]) × (1 − [color=#c48ad9]other skill bonuses[/color]) "
        ],
        "type": "text"
      },
      {
        "content": [
          "Outlaw"
        ],
        "type": "h2"
      },
      {
        "content": [
          "Lying in ambush marks you as an Outlaw, and every further hostile act resets the clock.",
          "An Outlaw cannot enter a settlement.",
          "Everyone can see it. Killing an Outlaw is not a crime."
        ],
        "type": "text"
      },
      {
        "content": [
          "Off the Grid"
        ],
        "type": "h2"
      },
      {
        "content": [
          "If an Outlaw kills you unprovoked, you get Off the Grid: for some time no other player can start a fight with you.",
          "It breaks the moment you take hostile action yourself."
        ],
        "type": "text"
      }
    ],
    "title": "PVP"
  }
}