Objeto
Adaptive Fire Control
- ID de la página
item:a7bf4219-36ec-4e41-a053-e8a7b92f7321- Archivos de origen
items-prototypes.json,item-sources.json,items-inputs.json,skills.json (books)- Imagen
items/materials/tier3/adaptive_fire_control.png·949b0736c9d3- Revisiones
- 1
{
"_img": {
"path": "items/materials/tier3/adaptive_fire_control.png",
"sha": "949b0736c9d3cdbee47d13c7874c684a8cdcaa4d5f651e922ca65e593177b778"
},
"item": {
"abilities": [],
"accuracy_bonus": 0,
"ammo_type": null,
"ar": 0,
"ar_prime": 0,
"ar_weak": 0,
"atk_per_turn": 0,
"atk_type": 0,
"buff_level": null,
"buff_uuid": null,
"clip_size": 0,
"defense_modifier": 0,
"description": "A fire control group tied to a radiation-hardened board and a stormsense node, reading vibration and adjusting timing between bursts. The rifle compensates for itself faster than the person holding it can notice.",
"dmg_max": 0,
"dmg_min": 0,
"enemy_prototype_uuid": null,
"hit_penalty": 0,
"hp_restore": 0,
"image_url": "user://assets/items/materials/tier3/adaptive_fire_control.png",
"industry": null,
"max_charges": null,
"max_stack_size": 50,
"name": "Adaptive Fire Control",
"prime_def_type": 0,
"range_max": 0,
"range_min": 0,
"range_opt": 0,
"research": null,
"size": "Vector2i(1, 1)",
"skills": {},
"slots": 0,
"sprites_urls": {},
"subtype": 0,
"tier": 3,
"type": 700,
"uuid": "a7bf4219-36ec-4e41-a053-e8a7b92f7321",
"weak_def_type": 0,
"white_xp_conversion": null
},
"sources": [
{
"type": 4,
"uuid": "2ed20eb2-cef1-4cda-bdb1-acea0df0ab89"
}
],
"used_in": [
"3e4ab045-32a3-4479-a6d4-03ec6c4a01de"
]
}