AFTERGLOWwiki v1.8.260924-f178126
PT
Item

Energy Profile Melee Patch

ID da página
item:073c3adf-c025-4e9f-ab6e-9345624d711b
Arquivos de origem
items-prototypes.json, item-sources.json, items-inputs.json, skills.json (books)
Imagem
items/accessories/energy_profile_melee_patch.png · d47fe65e67e8
Revisões
1

Baixar JSON

{
  "_img": {
    "path": "items/accessories/energy_profile_melee_patch.png",
    "sha": "d47fe65e67e816db168657ee38ef86acf7c3adf98d381c3a9fd8cea3e1c5f4af"
  },
  "item": {
    "abilities": [
      {
        "code": "melee_attack_change_energy_arena",
        "params": [
          1
        ]
      }
    ],
    "accuracy_bonus": 0,
    "ammo_type": null,
    "ar": 0,
    "ar_prime": 0,
    "ar_weak": 0,
    "atk_per_turn": 0,
    "atk_type": 0,
    "buff_level": null,
    "buff_uuid": null,
    "clip_size": 0,
    "defense_modifier": 0,
    "description": "Arena-restricted damage class reassignment. Melee contact is resolved by the simulation against energy tables rather than physical ones. No modification is made to the operator's actual equipment.",
    "dmg_max": 0,
    "dmg_min": 0,
    "enemy_prototype_uuid": null,
    "hit_penalty": 0,
    "hp_restore": 0,
    "image_url": "user://assets/items/accessories/energy_profile_melee_patch.png",
    "industry": null,
    "max_charges": null,
    "max_stack_size": 5,
    "name": "Energy Profile Melee Patch",
    "prime_def_type": 0,
    "range_max": 0,
    "range_min": 0,
    "range_opt": 0,
    "research": null,
    "size": "Vector2i(1, 1)",
    "skills": {},
    "slots": 0,
    "sprites_urls": {},
    "subtype": 0,
    "tier": 10,
    "type": 2400,
    "uuid": "073c3adf-c025-4e9f-ab6e-9345624d711b",
    "weak_def_type": 0,
    "white_xp_conversion": null
  },
  "sources": [
    {
      "type": 7,
      "uuid": "9397d90f-53ee-478a-903a-22df8f7b749b"
    }
  ]
}