Item
Modular Fire Control System
- ID da página
item:c66acb2d-8c89-46f4-9a53-8f9c94bed40c- Arquivos de origem
items-prototypes.json,item-sources.json,items-inputs.json,skills.json (books)- Imagem
items/materials/tier2/modular_fire_control_system.png·5a047443285c- Revisões
- 1
{
"_img": {
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"sha": "5a047443285c18ef20cf8c13e7a3643f3eacd036da5dd25c31dd6c092c1f08ba"
},
"item": {
"abilities": [],
"accuracy_bonus": 0,
"ammo_type": null,
"ar": 0,
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"ar_weak": 0,
"atk_per_turn": 0,
"atk_type": 0,
"buff_level": null,
"buff_uuid": null,
"clip_size": 0,
"defense_modifier": 0,
"description": "A sophisticated fire control group offering selectable firing modes with consistent trigger characteristics across each setting. The precision-fitted sear and disconnector components keep automatic fire reliable while giving the shooter predictable trigger behavior whether engaging single targets or suppressing multiple threats.",
"dmg_max": 0,
"dmg_min": 0,
"enemy_prototype_uuid": null,
"hit_penalty": 0,
"hp_restore": 0,
"image_url": "user://assets/items/materials/tier2/modular_fire_control_system.png",
"industry": null,
"max_charges": null,
"max_stack_size": 50,
"name": "Modular Fire Control System",
"prime_def_type": 0,
"range_max": 0,
"range_min": 0,
"range_opt": 0,
"research": null,
"size": "Vector2i(1, 1)",
"skills": {},
"slots": 0,
"sprites_urls": {},
"subtype": 0,
"tier": 2,
"type": 700,
"uuid": "c66acb2d-8c89-46f4-9a53-8f9c94bed40c",
"weak_def_type": 0,
"white_xp_conversion": null
},
"sources": [
{
"type": 4,
"uuid": "63f4bb86-e25d-4118-a8fb-597d523a4055"
}
],
"used_in": [
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]
}