Objeto
Signal Flare
- ID de la página
item:d6dba915-17c7-4e95-ac0c-b32891c7500b- Archivos de origen
items-prototypes.json,item-sources.json,items-inputs.json,skills.json (books)- Imagen
items/quests/faction-tasks/signal_flare.png·472188635200- Revisiones
- 1
{
"_img": {
"path": "items/quests/faction-tasks/signal_flare.png",
"sha": "472188635200aaa45a22e2202fb3c552ff03de9aa5fcebafeda39cdf970f29ad"
},
"item": {
"abilities": [],
"accuracy_bonus": 0,
"ammo_type": null,
"ar": 0,
"ar_prime": 0,
"ar_weak": 0,
"atk_per_turn": 0,
"atk_type": 0,
"buff_level": null,
"buff_uuid": null,
"clip_size": 0,
"defense_modifier": 0,
"description": "A patrol-grade flare on a timer that resets every time someone radios in. Miss a check-in and it lights up the sky. Won't pull a patrol out of trouble, but it tells you where to start looking.",
"dmg_max": 0,
"dmg_min": 0,
"enemy_prototype_uuid": null,
"hit_penalty": 0,
"hp_restore": 0,
"image_url": "user://assets/items/quests/faction-tasks/signal_flare.png",
"industry": null,
"max_charges": null,
"max_stack_size": 100,
"name": "Signal Flare",
"prime_def_type": 0,
"range_max": 0,
"range_min": 0,
"range_opt": 0,
"research": null,
"size": "Vector2i(1, 1)",
"skills": {},
"slots": 0,
"sprites_urls": {},
"subtype": 301,
"tier": 1,
"type": 1200,
"uuid": "d6dba915-17c7-4e95-ac0c-b32891c7500b",
"weak_def_type": 0,
"white_xp_conversion": null
}
}