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Progression

Planner

Pick what you want — an item, a skill level, a quest, an enemy to hunt or a task — and the wiki draws the way: what to gather, buy, hunt, craft and train, in which order, where and how long it takes.

What you already have

Send screenshots of the game — inventory, equipment, the storage of a settlement — and the plan takes off what you already have. The wiki reads the items and the amounts in your browser: the images are not sent anywhere. Without an account it stays in this browser. Signed in with a character, it is saved for every plan.

Ember

Time~0 stravel, training, gathering, crafting and fights, as the game counts them
Caps0 capsbuying from traders and the market, plus crafting fees
Steps00 skills to train

What it asks for

You already have Ember see what you have

Route

Dawn's Rest Refugee Camp · 11,2Aniid Kin · 12,4⌂

Numbers are the steps below; ⌂ is where you start. Travel times follow the game's movement rules along the fastest path.

Step by step 0

  1. Nothing to do: you already have everything this goal asks for.

Gathering times are the base time per unit; tools, skills and other gatherers make it faster.

Salvaging gives random amounts: the plan counts one unit per salvaged item. Hunting uses the drop chances the game publishes: the number of fights is an average, and their time is not in the total.