Progression
Planner
Pick an item and the wiki draws the way to get it: what to gather, buy, hunt and craft, in which order, where and how long it takes.
Unspecified Alcohol
Time~0 stravel, training, gathering and crafting, as the game counts them
Caps0 capsbuying from traders and the market
Steps00 skills to train
Route
Numbers are the steps below; ⌂ is where you start. Travel times follow the game's movement rules along the fastest path.
Step by step 0
Gathering times are the base time per unit; tools, skills and other gatherers make it faster.
Salvaging and hunting give random amounts: the plan counts one unit per salvaged item and does not know drop chances.