Sentinel
A bipedal military patrol unit constructed from military-grade composite materials. Extensive weathering and improvised repairs indicate prolonged autonomous operation in hostile environments without maintenance access.
Loot 9
Armored Chassis PlatingResources · T2
Burned Circuit ModuleJunk · T2
Combat Optics ModuleResources · T2
Engineering CacheContainers · T2
Gyroscopic Stabilizer UnitResources · T2
Leaking Capacitor CellResources · T1
Military-Grade Targeting ArrayResources · T2
Patrol Route DatamoduleEscalation items · T2
Reinforced Feed MechanismResources · T2How to fight it
Armor that resists its attack Energy
Exploit its weakness Energy
Avoid this damage type Pierce
Its best defense (AR 7) is against this type.
Suggestions computed from damage types, following the game guide: every armor and enemy has a best and a worst defense.
Portrait frames 2
Codex entry
- Entry 1
Servo timing on recovered units operates at a frequency two orders of magnitude faster than the era's processors should permit. Institute engineers have replicated none of the components. The units run on whatever was loaded into them in 1987 and have not paused since.
- Entry 2
Caravan guards on the southern routes have a rule: if you see a Sentinel, don't run. Don't hide. Walk past at normal pace and don't look at it. The ones who broke the rule are not available for comment.
- Entry 3
A pre-war maintenance log recovered from a collapsed bunker lists forty-three Sentinels deployed for "Project Recall." The current operational count exceeds three hundred. The log ends before defining Project Recall. Whatever the originals were built to do, the others have been doing it for fifty years.
Tasks
Same family 5
Where to find it 39
| Where |
|---|
20,25·Desert·Yellow zone 30 |
20,24·Desert·Yellow zone 30 |
22,25·Desert·Yellow zone 30 |
21,25·Desert·Yellow zone 30 |
21,24·Desert·Yellow zone 30 |
26,19·Plains·Yellow zone 30 |
26,20·Hills·Yellow zone 30 |
27,21·Hills·Yellow zone 30 |
28,20·Hills·Yellow zone 30 |
27,20·Plains·Yellow zone 30 |
28,19·Hills·Yellow zone 30 |
27,19·Plains·Yellow zone 30 |
34,25·Desert·Yellow zone 30 |
35,25·Desert·Yellow zone 30 |
35,17·River·Yellow zone 30 |
35,16·River·Yellow zone 30 |
38,5·Mountains·Yellow zone 30 |
36,5·Mountains·Yellow zone 30 |
37,6·Hills·Yellow zone 30 |
38,6·Mountains·Yellow zone 30 |
38,7·Mountains·Yellow zone 30 |
37,8·Mountains·Yellow zone 30 |
38,8·Mountains·Yellow zone 30 |
38,9·Mountains·Yellow zone 30 |
36,14·River·Yellow zone 30 |
37,15·River·Yellow zone 30 |
36,15·River·Yellow zone 30 |
36,16·River·Yellow zone 30 |
38,25·Desert·Yellow zone 30 |
36,25·Desert·Yellow zone 30 |
38,24·Desert·Yellow zone 30 |
36,24·Desert·Yellow zone 30 |
37,25·Desert·Yellow zone 30 |
14,25·Desert·Yellow zone 30 |
12,25·Desert·Yellow zone 30 |
13,25·Desert·Yellow zone 30 |
14,24·Desert·Yellow zone 30 |
12,24·Desert·Yellow zone 30 |
13,24·Desert·Yellow zone 30 |
From game server data collected until .
























