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Enemy·Machines

Arcade Revenant

Gaming machine possessed by the spirit of its last player. Still thinks it's playing, but the game never ends. Drops coins when damaged - old habits die hard.

Loot 9

Each item rolls on its own every time you defeat this enemy, in the amount shown. Chances as the game publishes them.

Where to find it 21

See every spot on the map

Show 9 more spots
Desert
-20% movement speed · Miniguns +15% · Launchers +15%
Mountains
-40% movement speed · Bolt Action Rifles +15% · Sniper Rifles +15%
Urban
+1 armor rating (cover) · Blunt Melee +25% · Sharp Melee +25% · Pistols +25% · SMGs +25% · Shotguns +25%

From the game files (version 2.4.261112-4cec7dd).

How to fight it

Suggestions computed from damage types, following the game guide: every armor and enemy has a best and a worst defense.

Best gear against it

Overall

Weapons

  1. Grinder + 7.62mm Ammo Cartridge (T3)Pierce ~67.9 damage per turn · hits 85% · 1 turn to kill
  2. Rattlesnake + 12 Gauge Shell (T3)Blunt ~61.5 damage per turn · hits 97% · 1 turn to kill
  3. Bodyguard + 9mm Ammo Cartridge (T3)Pierce ~51.5 damage per turn · hits 90% · 2 turns to kill

Armor against its attack Energy

With this armor it hits 90% of the time and takes about 1.8 per turn (about 16.1 without armor): with 60 health you last about 34 turns.

Simulate fights with this gear

Best in the free version

Weapons

  1. Trenchsweep Shotgun + 12 Gauge Shell (T2 Upgraded)Blunt ~46.2 damage per turn · hits 94% · 2 turns to kill
  2. Hellhound + 7.62mm Ammo (T2 Upgraded)Pierce ~43.7 damage per turn · hits 79% · 2 turns to kill
  3. Dustdevil Rifle + 5.56mm Ammo (T2 Upgraded)Pierce ~35.4 damage per turn · hits 90% · 2 turns to kill

Armor against its attack Energy

With this armor it hits 90% of the time and takes about 1.8 per turn (about 16.1 without armor): with 60 health you last about 34 turns.

Simulate fights with this gear

Estimate with the game's fight rules: 2d10 plus accuracy against a defense of 6 plus armor modifiers; a critical hit (two tens or 10 over the defense) deals ×1.5; damage minus the armor for that damage type, at least 1 per hit; base health 60; a turn every 10 s. Natural defense, skill bonuses, range and terrain are left out.

Tasks

Portrait frames 2

Codex entry

  1. Entry 1

    The cabinet's logic boards show repeated soldering by no recognizable hand. Several integrated circuits have been replaced with components that did not exist before the war. The coin mechanism cycles independently of impact, dispensing currency from an empty hopper.

  2. Entry 2

    An old wastelander rule: never put a quarter in one. The cabinet remembers being paid. A trader on the I-40 route fed a token to a dead machine on a dare. The next morning his wagon was missing.

  3. Entry 3

    Patrols recovered a revenant whose screen displayed a single frame: a child's hand-drawn map of a settlement that does not exist on any record. When the cabinet was opened, the drawing was found inside, folded, in the coin tray.

Open the codex entry

Same family 6