Guia
Trading
- ID da página
guide:trading- Arquivos de origem
help/en.json- Revisões
- 1
{
"order": 13,
"section": {
"content": [
{
"content": [
"Caps are the currency of the wasteland. You earn them from quests, tasks, NPC traders and other players, and you spend them on almost everything."
],
"type": "text"
},
{
"content": [
"NPC traders"
],
"type": "h2"
},
{
"content": [
"Settlements usually have NPC traders.",
"They sell a fixed stock and they buy a fixed list of things."
],
"type": "text"
},
{
"content": [
"The player market"
],
"type": "h2"
},
{
"content": [
"Some settlements have a player market.",
"Markets are local. A listing exists at one settlement, and you have to be standing there to buy from it. What sells well in one town does not in another."
],
"type": "text"
},
{
"content": [
"Selling"
],
"type": "h2"
},
{
"content": [
"Set a price per unit and a duration.",
"You pay a listing fee of 3% of the total value up front, whether or not it sells.",
"When it sells, 10% sales tax comes off what you receive. The buyer pays the price you set; you get the rest."
],
"type": "text"
},
{
"content": [
"Buying"
],
"type": "h2"
},
{
"content": [
"Buying costs exactly the listed price.",
"You must be at the market and you need the inventory space for what you are buying."
],
"type": "text"
},
{
"content": [
"Other ways to move goods"
],
"type": "h2"
},
{
"content": [
"The post office lets you send items and messages directly to another player, once you have unlocked it.",
"Faction stores are a separate economy entirely, paid for in tokens rather than caps."
],
"type": "text"
}
],
"title": "Trading"
}
}