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Progression

Planner

Pick what you want — an item, a skill level, a quest, an enemy to hunt or a task — and the wiki draws the way: what to gather, buy, hunt, craft and train, in which order, where and how long it takes.

What you already have

Send screenshots of the game — inventory, equipment, the storage of a settlement — and the plan takes off what you already have. The wiki reads the items and the amounts in your browser: the images are not sent anywhere. Without an account it stays in this browser. Signed in with a character, it is saved for every plan.

Planned for a new character (every skill at level 1, no gear). Set up your character

The Last Diner (Part 4)

Time~14 mintravel, training, gathering, crafting and fights, as the game counts them · plus training with no estimate
Caps105 capsbuying from traders and the market, plus crafting fees
Steps271 skill to train

What it asks for

Skills Foraging Mastery lv 1 Vitality lv 2

Route

Wren's Camp · 6,13Dawn's Rest Refugee Camp · 11,2Aniid Kin · 12,4⌂1347891011121314151719202122242527

Numbers are the steps below; ⌂ is where you start. Travel times follow the game's movement rules along the fastest path.

Step by step 27

  1. 1
    Buy 1× from NPC traders
    Formula: Scorpion Sting Tonic · 100 caps each · 100 caps
  2. 2
  3. 3
    Gather 6×
    ~2 min (base, without tool and skill bonuses) · 10,1 · I have it
  4. 4
    Hunt for 2×
    Mutated Scorpion Sting dropped by Small Scorpion (drop chance unknown)
  5. 5
    Get 1×
    Ink-Soaked Receipt no known source
  6. 6
  7. 7
    Craft 1×
    Scorpion Sting Tonic · Formula: Scorpion Sting Tonic · Kitchen lv 1 ✓ the level is there
    ~20 s · +5 XP · 5 caps in fees · Dawn's Rest Refugee Camp 11,2 · I have it
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
    Vitality: level 1 → 2
    Defeat hostile NPCs to earn vitality experience. More experience is earned the more difficult the fight is. (the game data has no numbers to estimate this one)
    500 XP to go
  17. 17
  18. 18
  19. 19
    Turn in the quest
    The Last Diner · On-site interaction
  20. 20
    Accept the quest
    The Last Diner (Part 2) · On-site interaction
  21. 21
    Turn in the quest
    The Last Diner (Part 2) · On-site interaction
  22. 22
    Accept the quest
    The Last Diner (Part 3) · On-site interaction
  23. 23
    Travel
    ~4 min
  24. 24
    Turn in the quest
    The Last Diner (Part 3) · On-site interaction
  25. 25
    Accept the quest
    The Last Diner (Part 4) · On-site interaction
  26. 26
  27. 27

Gathering times are the base time per unit; tools, skills and other gatherers make it faster.

Salvaging and hunting give random amounts: the plan counts one unit per salvaged item and does not know drop chances.