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Progression

Planner

Pick what you want — an item, a skill level, a quest, an enemy to hunt or a task — and the wiki draws the way: what to gather, buy, hunt, craft and train, in which order, where and how long it takes.

What you already have

Send screenshots of the game — inventory, equipment, the storage of a settlement — and the plan takes off what you already have. The wiki reads the items and the amounts in your browser: the images are not sent anywhere. Without an account it stays in this browser. Signed in with a character, it is saved for every plan.

Planned for a new character (every skill at level 1, no gear). Set up your character

Walking in Balance (4/4)

Time~3 mintravel, training, gathering, crafting and fights, as the game counts them
Caps105 capsbuying from traders and the market, plus crafting fees
Steps140 skills to train

What it asks for

Skills Foraging Mastery lv 1

Route

Dawn's Rest Refugee Camp · 11,2Aniid Kin · 12,4⌂13467891011121314

Numbers are the steps below; ⌂ is where you start. Travel times follow the game's movement rules along the fastest path.

Step by step 14

  1. 1
    Buy 1× from NPC traders
    Formula: Scorpion Sting Tonic · 100 caps each · 100 caps
  2. 2
  3. 3
    Gather 6×
    ~2 min (base, without tool and skill bonuses) · 10,1 · I have it
  4. 4
    Hunt for 2×
    Mutated Scorpion Sting dropped by Small Scorpion (drop chance unknown)
  5. 5
  6. 6
    Craft 1×
    Scorpion Sting Tonic · Formula: Scorpion Sting Tonic · Kitchen lv 1 ✓ the level is there
    ~20 s · +5 XP · 5 caps in fees · Dawn's Rest Refugee Camp 11,2 · I have it
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14

Gathering times are the base time per unit; tools, skills and other gatherers make it faster.

Salvaging and hunting give random amounts: the plan counts one unit per salvaged item and does not know drop chances.