Planner
Pick what you want — an item, a skill level, a quest, an enemy to hunt or a task — and the wiki draws the way: what to gather, buy, hunt, craft and train, in which order, where and how long it takes.
What you already have
Send screenshots of the game — inventory, equipment, the storage of a settlement — and the plan takes off what you already have. The wiki reads the items and the amounts in your browser: the images are not sent anywhere. Without an account it stays in this browser. Signed in with a character, it is saved for every plan.
Planned for a new character (every skill at level 1, no gear). Set up your character
The Last Diner (Part 4)
- Walking in Balance (1/4) Already done
- Walking in Balance (2/4) Already done
- Walking in Balance (3/4) Already done
- Walking in Balance (4/4) Already done
- The Last Diner Already done
- The Last Diner (Part 2) Already done
- The Last Diner (Part 3) Already done
- The Last Diner (Part 4)
Marking a quest as done also skips the ones that only lead to it.
What it asks for
Route
Numbers are the steps below; ⌂ is where you start. Travel times follow the game's movement rules along the fastest path.
Step by step 27
- 1Buy 1× from NPC traders
Formula: Scorpion Sting Tonic · 100 caps each · 100 caps - 2Travel
- 3Gather 6×
- 4Hunt for 2×
Mutated Scorpion Sting dropped by
Small Scorpion (drop chance unknown) - 5Get 1×
Ink-Soaked Receipt no known source - 6Travel
- 7Craft 1×
- 8Accept the quest
- 9Turn in the quest
- 10Accept the quest
- 11Turn in the quest
- 12Accept the quest
- 13Turn in the quest
- 14Accept the quest
- 15Turn in the quest
- 16Vitality: level 1 → 2Defeat hostile NPCs to earn vitality experience. More experience is earned the more difficult the fight is. (the game data has no numbers to estimate this one)
- 17Accept the quest
- 18Travel
- 19Turn in the questThe Last Diner · On-site interaction
- 20Accept the questThe Last Diner (Part 2) · On-site interaction
- 21Turn in the questThe Last Diner (Part 2) · On-site interaction
- 22Accept the questThe Last Diner (Part 3) · On-site interaction
- 23
- 24Turn in the questThe Last Diner (Part 3) · On-site interaction
- 25Accept the questThe Last Diner (Part 4) · On-site interaction
- 26Travel
- 27Turn in the quest
Gathering times are the base time per unit; tools, skills and other gatherers make it faster.
Salvaging and hunting give random amounts: the plan counts one unit per salvaged item and does not know drop chances.





