Item·Materials
Tanned Leather
Animal hide processed to resist weather and wear. The distinctive smell has become oddly comforting to travelers - it means shelter and protection are near.
How to obtain
Crafted in recipes 1
Dropped by 2
| Enemy | Family | HP | Attack |
|---|---|---|---|
Wolf Enforcer | Humans | 90 | Blunt |
Wolf Gunner | Humans | 115 | Pierce |
Obtained from 1
Crafting tree
Total raw materials
Raw Hide×4loot Small Mutated Rat, Rad Runner
Simple Chemicals×3loot Giant Scorpion · salvage Pre-War Consumable · processing Precision File Set, Black Gunpowder, Simple Explosive Charge
Uses the main recipe of each ingredient; items that can be gathered or looted count as raw materials. Output chances and alternative recipes are not considered.
Uses
Ingredient in recipes 8
| Recipe | Produces | Qty. | Facility |
|---|---|---|---|
| Blueprint: Treated leather | ×2 | Leatherwork lv 2 | |
| Diagram: Stalker''s Collar | ×10 | Workshop lv 1 | |
| Manual: Hardened Leather Gloves | ×4 | Leatherwork lv 1 | |
| Manual: Stitched Leather Gloves | ×4 | Leatherwork lv 1 | |
| Schematics: Leather Cap | ×6 | Leatherwork lv 1 | |
| Schematics: Leather Jacket | ×10 | Leatherwork lv 1 | |
| Schematics: Leather Pants | ×10 | Leatherwork lv 1 | |
| Schematics: Scrap Utility Belt | ×5 | Workshop lv 1 |













