Recipe·Equipment
Manual: Treated Leather Gloves
Ingredients
| Item | Qty. | How to get it |
|---|---|---|
Treated leather | ×5 | crafting Blueprint: Treated leather · processing Tanned Leather |
Processed Polymers | ×2 | crafting Blueprint: Processed Polymers |
Products
| Item | Qty. | Chance |
|---|---|---|
Treated Leather Gloves | ×1 | 100% |
Required skills
Blueprint needed
Tier 2 and higher blueprints are used up on each craft: one blueprint per craft. Some skills and items give a chance to keep it.
Where to craft
- ✓Aniid Kin Leatherwork lv 3
- ✓Prosperity Leatherwork lv 3
- ✓Twin Rocks Leatherwork lv 3
Facility levels as the game server shows them; ? means the level was not read yet.
In the market
Ingredients and fee cost at least 15,090 caps · the result is worth about 40,000 caps
| Item | Amount | Market price | Total |
|---|---|---|---|
| Ingredients | |||
Treated leather | ×5 | 3,000 caps | 15,000 caps |
Processed Polymers | ×2 | 20 caps | 40 caps |
Manual: Treated Leather Gloves | ×1 | — | — |
| Crafting fee | 50 caps | ||
| Result | |||
Treated Leather Gloves | ×1 | 40,000 caps | 40,000 caps |
Market prices are the reference price of each item (see “How much to ask” on its market page). 1 ingredient has no market price.
Crafting tree
Treated Leather Gloves
Total raw materials
Raw Hide×40loot Small Mutated Rat, Rad Runner
Simple Chemicals×34loot Giant Scorpion · salvage Pre-War Consumable
Formaldehyde×25salvage Chemical Waste
Decayed Polymers×4salvage Pre-War Consumable
Uses the main recipe of each ingredient; items that can be gathered or looted count as raw materials. Output chances and alternative recipes are not considered.
Tiers of this line
Each tier of this line has another name. Research turns the blueprint of one tier into the blueprint of the next.







