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Map resource·Ores·Tier 0

Debris

Loose collection of sticks, sun-bleached branches, and stones scattered across the desert floor. The most basic gathering site in the wasteland, requiring nothing but bent backs and patience to yield rough fuel and crude building material.

Yields 2

Where to find it 52

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Desert
-20% movement speed · Miniguns +15% · Launchers +15%
Hills
-20% movement speed · Bolt Action Rifles +25% · Semi Auto Rifles +25% · Assault Rifles +25% · Sniper Rifles +25%
River
-30% movement speed

From the game files (version 2.4.261112-4cec7dd).

Gathering tools

No tool needed: the game lets you gather this one by hand.

Tasks

Codex entry

  1. Entry 1

    Mixed surface accumulation of weathered wood, stone, and dried plant matter, deposited by wind, flood runoff, and decades of slow erosion. Institute field surveys treat these scatter patterns as low-priority reclamation but note their value as indicators of seasonal water movement and prevailing storm direction.

  2. Entry 2

    Debris piles are the first work a new arrival is given and the last thing a trader will buy. The yield is wood and stone, nothing more, and everyone in the wasteland already has both. Settlers say the value isn't in the pile - it's in learning to walk the desert with your eyes down.

  3. Entry 3

    A patrol north of Aneth documented a stretch of debris arranged in parallel lines roughly three meters apart, extending for nearly half a kilometer across open desert. The wood was weathered to identical grey, the spacing was consistent, and no settlement record describes anyone laying it down. The lines pointed toward the Scar.

Open the codex entry

Other resources of this type 25