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Enemy·Mimics

Inkbloat

Amphibious mutated organism with defensive ink projection capabilities. Ink contains mild neurotoxic compounds causing temporary disorientation. Harvested ink sacs retain pigmentation properties useful in document preparation and primitive dye manufacturing.

Loot 6

Each item rolls on its own every time you defeat this enemy, in the amount shown. Chances as the game publishes them.

Where to find it 118

See every spot on the map

Show 28 more spots

+78 more

Forest
-20% movement speed · +1 armor rating (cover) · Blunt Melee +25% · Sharp Melee +25% · SMGs +25% · Shotguns +25%
Hills
-20% movement speed · Bolt Action Rifles +25% · Semi Auto Rifles +25% · Assault Rifles +25% · Sniper Rifles +25%
Mountains
-40% movement speed · Bolt Action Rifles +15% · Sniper Rifles +15%
River
-30% movement speed
Urban
+1 armor rating (cover) · Blunt Melee +25% · Sharp Melee +25% · Pistols +25% · SMGs +25% · Shotguns +25%

From the game files (version 2.4.261112-4cec7dd).

How to fight it

Suggestions computed from damage types, following the game guide: every armor and enemy has a best and a worst defense.

Best gear against it

Overall

Weapons

  1. Grinder + 7.62mm Ammo Cartridge (T3)Pierce ~83.2 damage per turn · hits 85% · 1 turn to kill
  2. Rattlesnake + 12 Gauge Shell (T3)Blunt ~67.3 damage per turn · hits 97% · 1 turn to kill
  3. Havoc + 5.56mm Ammo Cartridge (T3)Pierce ~62.6 damage per turn · hits 94% · 1 turn to kill

Armor against its attack Chemical

With this armor it hits 97% of the time and takes about 1.1 per turn (about 17.8 without armor): with 60 health you last about 54 turns.

Simulate fights with this gear

Best in the free version

Weapons

  1. Hellhound + 7.62mm Ammo (T2 Upgraded)Pierce ~58 damage per turn · hits 79% · 1 turn to kill
  2. Trenchsweep Shotgun + 12 Gauge Shell (T2 Upgraded)Blunt ~51.8 damage per turn · hits 94% · 1 turn to kill
  3. Dustdevil Rifle + 5.56mm Ammo (T2 Upgraded)Pierce ~46.2 damage per turn · hits 90% · 2 turns to kill

Armor against its attack Chemical

With this armor it hits 97% of the time and takes about 3.9 per turn (about 17.8 without armor): with 60 health you last about 16 turns.

Simulate fights with this gear

Estimate with the game's fight rules: 2d10 plus accuracy against a defense of 6 plus armor modifiers; a critical hit (two tens or 10 over the defense) deals ×1.5; damage minus the armor for that damage type, at least 1 per hit; base health 60; a turn every 10 s. Natural defense, skill bonuses, range and terrain are left out.

Tasks

Portrait frames 2

Codex entry

  1. Entry 1

    Biological classification remains disputed: genetic markers suggest amphibian ancestry, but the respiratory system functions equally in air and water through a membrane structure with no terrestrial analog. Institute biologists have requested the designation "unclassified" remain permanent.

  2. Entry 2

    Settlements that dry and burn inkbloat carcasses for fuel report their fires burn a faint violet. Techno-shamans refuse to sit near the smoke.

  3. Entry 3

    A scavenger's audio log, recorded on degraded cassette, describes finding a cave covered floor to ceiling in inkbloat markings. She said it looked like someone was trying to write something. The tape cuts out after that.

Open the codex entry

Same family 2