Chrono-Wraith
Anomalous entity with no confirmed biology, mass or origin. Contact is survivable; measurement is not, since instruments return different values each pass. Harvested fragments remain useful precisely because nobody can explain them.
Loot 7
Decohered DustJunk · T3100%
Collapsed MassResources · T325%
Frozen InstantResources · T325%
Wraithlight FilamentResources · T325%
Advanced Engineering CacheContainers · T31%
Common Skin ContainerContainers · T10.1% 1 in 1,0004,449 caps
Rare Skin ContainerContainers · T10.01% 1 in 10,00052.5k capsEach item rolls on its own every time you defeat this enemy, in the amount shown. Chances as the game publishes them.
Where to find it 65
1,36Desert101,37Desert101,38Desert102,35Desert102,36Desert103,35Desert103,36Desert104,34Mountains104,35Desert105,34Mountains105,35Mountains106,34Mountains10
Show 28 more spots
6,35Mountains106,36Mountains107,35Mountains107,36Mountains107,37Mountains108,36Mountains108,37Desert108,38Desert109,38Mountains109,39Desert1010,38Mountains1010,39Desert1025,31Urban1026,31Urban1026,32Urban1026,33Urban1026,34Urban1027,32Urban1028,32Urban1028,35Urban1029,33Urban1029,35Urban1030,32Urban1030,34Urban1030,35River1032,34Urban1032,35Urban1032,36Urban10
+25 more
- Desert
- -20% movement speed · Miniguns +15% · Launchers +15%
- Mountains
- -40% movement speed · Bolt Action Rifles +15% · Sniper Rifles +15%
- River
- -30% movement speed
- Urban
- +1 armor rating (cover) · Blunt Melee +25% · Sharp Melee +25% · Pistols +25% · SMGs +25% · Shotguns +25%
From the game files (version 2.4.261112-4cec7dd).
How to fight it
Armor that resists its attack Explosive
Nothing found.
Exploit its weakness Blunt
Avoid this damage type Energy
Its best defense (AR 11) is against this type.
Suggestions computed from damage types, following the game guide: every armor and enemy has a best and a worst defense.
Best gear against it
Overall
Weapons
Rattlesnake +
12 Gauge Shell (T3)Blunt ~49.8 damage per turn · hits 97% · 6 turns to kill
Grinder +
7.62mm Ammo Cartridge (T3)Pierce ~42.4 damage per turn · hits 85% · 7 turns to kill
Sidewinder +
0.38 Ammo Cartridge (T3)Pierce ~38.2 damage per turn · hits 97% · 8 turns to kill
Armor against its attack Explosive
- Head
Combat Leather Cap AR 7 - Chest
Combat Leather Jacket AR 7 - Legs
Combat Leather Pants AR 7
With this armor it hits 94% of the time and takes about 25.1 per turn (about 44.8 without armor): with 60 health you last about 3 turns.
Best in the free version
Weapons
Trenchsweep Shotgun +
12 Gauge Shell (T2 Upgraded)Blunt ~34.9 damage per turn · hits 94% · 9 turns to kill
Scorcher +
Anti-Personnel Rocket (T2 Upgraded)Explosive ~24.9 damage per turn · hits 94% · 12 turns to kill
Enforcer Handgun +
0.38 Ammo (T2 Upgraded)Pierce ~23.3 damage per turn · hits 94% · 13 turns to kill
Armor against its attack Explosive
- Head
Rider Cap AR 4 - Chest
Flux Suit AR 4 - Legs
Flux Leggings AR 4
With this armor it hits 85% of the time and takes about 28.2 per turn (about 44.8 without armor): with 60 health you last about 3 turns.
The best you can use
Sign in and set up your character to see the best gear you can use.
Estimate with the game's fight rules: 2d10 plus accuracy against a defense of 6 plus armor modifiers; a critical hit (two tens or 10 over the defense) deals ×1.5; damage minus the armor for that damage type, at least 1 per hit; base health 60; a turn every 10 s. Natural defense, skill bonuses, range and terrain are left out.
Tasks
Portrait frames 2
Codex entry
- Entry 1
Spectral analysis finds no ordinary combustion products in the surrounding flame. Oxygen levels remain unchanged, while exposed tissue stays at the same stage of carbonization for hours.
- Entry 2
Patrols describe hearing rifle fire seconds before a Chrono-Wraith appears. Shell casings hang motionless around it, hot to the touch but never cooling. One Ranger marked a casing with chalk. It was still there three weeks later.
- Entry 3
A pre-war cassette recovered near an old relay station contains forty seconds of shouting in Russian beneath heavy static. Analysis places the recording date two years before the war. One voice repeatedly gives coordinates in the American Southwest.













